Now that Buckeye Gamefest is wrapped up, I’ve had a moment to reflect on the time that I had there and the play around the GTS system.
Takeaways in no particular order:
- Playing GTS for a week reconfirmed that it is my favorite system and the one I want to play again and again.
- I’ve long lauded Where Eagles Dare, but finally getting an Allied command in The Devil’s Cauldron makes me think I was selling that game a bit short.
- The Allied commands are haaaaaaaard. No surprise there.
- These are games you can’t just show up and play. You have to plan and be engaged to make the most of it.
- The hallmark of a great game is that after you finish playing, you want to do it again. GTS has that for me in spades. Always has.
- On the other hand, playing these games for a week further strengthened my belief that the Event system in both games and the combined game is overwrought and not worth the mental/rules overhead. No situation came close to sucking up time in our play than having to look again and again at the Event rules. Not worth it.
- Everyone else in the War Room was playing OCS. I’m interested in learning how that system works, but playing it? Small counters, lifeless maps . . . struck me as flavorless as I observed my neighbors. I bet it isn’t when played but the appeal isn’t immediately obvious.
- The Holiday Inn in Worthington is a dump. Fortunately we spent most of our time playing in the War Room.
- While I grew up in Columbus it had been a while since I was back. Nice to see some of the old haunts.
- Very pleasantly surprised to running Scott Cozzalino from Epic Loot Games and Comics. Scott and I gamed together when we were much, much younger. Probably hadn’t seen him in 30 years(!). Glad to see he is still gaming and is a merchant to boot.
- A week is a long time to be away from your family. If you have to do it, do it with guys you enjoy spending (a lot of) time with. I did.
Overall, great gaming and well-worth the investment of time.
Here’s my pics all in one place.